Estimate if your system can handle VDO.Ninja sessions based on your hardware and configuration.
Configuration Presets
Start with a recommended preset configuration based on common use cases:
Hardware Specifications
Software Configuration
VDO.Ninja Configuration
Session Details
Performance Estimate
Based on your system configuration and VDO.Ninja settings, here's the estimated performance:
CPU Load
0%
GPU Load
0%
Network Bandwidth
0%
Overall Assessment
Process Details
Breakdown of all encoding/decoding processes and their resource usage:
Process
Type
Application
Codec
Hardware
Resolution
FPS
Bitrate
CPU (Units)
CPU (%)
GPU (%)
Bandwidth
About VDO.Ninja Performance Estimator
This tool helps estimate whether your system can handle VDO.Ninja sessions based on your hardware specifications and configured session parameters. It calculates approximate CPU, GPU, and network loads to identify potential bottlenecks.
How It Works
The estimator uses research-based metrics and benchmarks to calculate resource usage for different VDO.Ninja configurations. The calculations take into account:
CPU/GPU encoding and decoding capabilities
Network bandwidth requirements based on resolution, framerate, and codec
P2P connection overhead for different operation modes
Hardware acceleration benefits from NVENC and other encoders
Operation Modes
VDO.Ninja supports several operation modes:
P2P (Direct Connections): Each viewer gets a direct connection to the publisher, requiring separate encoding for each viewer. This is the most CPU intensive for the publisher when multiple viewers are connected.
Group Room (Mesh Network): Participants are connected in a mesh network, with each participant potentially sending to and receiving from multiple others. This can distribute the load but still becomes resource-intensive with many participants.
Broadcasting Mode: One person hosts via VDO.Ninja to multiple viewers. This is more optimized than pure P2P for one-to-many scenarios.
Meshcast/SFU Mode: Uses a Selective Forwarding Unit to reduce load on the publisher by offloading distribution to a server. This significantly reduces CPU and bandwidth requirements for the publisher, as they only need to encode and upload a single video stream.
Performance Factors
Key factors that affect VDO.Ninja performance include:
CPU Performance: WebRTC is primarily CPU-bound, especially for encoding multiple streams. Each P2P connection requires a separate encoding process.
Hardware Acceleration: NVENC (on NVIDIA GPUs) can significantly reduce CPU load by offloading encoding to dedicated hardware on the GPU.
Codec Selection: VP8 is the default and works well for most cases. H.264 may offer hardware acceleration on some devices. VP9 and AV1 provide better quality at lower bitrates but require more CPU.
Resolution and Framerate: Higher values increase quality but significantly increase CPU/GPU load and bandwidth requirements.
Network Bandwidth: Upstream bandwidth is a major limiting factor, especially in P2P mode where separate streams are sent to each viewer.
Connection Count: Each additional connection in P2P mode adds significant CPU load and bandwidth requirements.
Hardware Acceleration Notes
Hardware acceleration can significantly improve performance:
NVENC (NVIDIA): Available on most NVIDIA GPUs from GTX 700 series and newer. RTX GPUs have improved encoders. Typically supports up to 3 simultaneous encoding sessions.
QuickSync (Intel): Available on Intel CPUs with integrated graphics. Performance varies by generation.
AMD VCE/VCN: Available on AMD GPUs. Support in browsers may be limited.
Browser Support: Chrome and Edge typically have the best hardware acceleration support for WebRTC.
Limitations
This tool provides estimates based on typical performance characteristics. Actual performance may vary based on:
Specific hardware configurations and optimizations
System background processes
Network conditions and latency
Browser versions and WebRTC implementations
Always test your actual setup before critical productions.